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Building Arduino Projects for the Internet of Things Download PDF

Download Building Arduino Projects for the Internet of Things PDF
Building Arduino Projects for the Internet of Things
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Building Arduino Projects for the Internet of Things
Building Arduino Projects for the Internet of Things PDF

About of the book:

"Building Arduino Projects for the Internet of Things" by Adeel Javed is a comprehensive guide to building IoT projects with Arduino. The book is designed for beginners and experienced Arduino enthusiasts alike, and covers a range of topics including the basics of Arduino programming, working with sensors and actuators, and connecting Arduino projects to the internet.

The book is divided into four parts, with each part focusing on a different aspect of IoT development. Part 1 covers the basics of Arduino programming, including the Arduino IDE, programming syntax, and basic programming concepts. Part 2 focuses on working with sensors and actuators, including how to read data from sensors and control actuators like motors and LEDs.

Part 3 covers connecting Arduino projects to the internet, including using Wi-Fi and Ethernet shields to connect to the internet, as well as how to use MQTT and other IoT protocols. Finally, Part 4 covers more advanced topics like building an IoT dashboard, creating a custom API, and working with cloud services like AWS and Microsoft Azure.

Overall, "Building Arduino Projects for the Internet of Things" is a great resource for anyone interested in building IoT projects with Arduino. The book is well-written, easy to understand, and contains a wealth of information on a variety of topics.

This book is based on my personal experience of getting started with IoT. It is divided into 
two logical sections. The first one teaches the basics of building IoT applications and the 
The second section follows a project-based approach. At the end of each chapter, you will have 
a working prototype of an IoT application.

Part 1: Building Blocks 
 Chapters 1-3 cover the building blocks of IoT:
• Chapter 1, “Arduino Basics,” introduces the Arduino prototyping platform, which is used throughout the book. 
• Chapter 2, “Internet Connectivity,” discusses the different options available for connecting things to the Internet. 
• Chapter 3, “Communication Protocols,” teaches you what communication protocols are and which ones are available for IoT.
 Part 2: Prototypes Chapters 4-12 use the information covered in Part 1 to build prototypes of IoT 
applications.
• Chapter 4, “Complex Flows: Node-RED,” introduces Node-RED, which is a visual designer that helps reduce the amount of code required for IoT applications. 
• Chapter 5, “IoT Patterns: Realtime Clients,” talks about components required for building IoT applications that provide data to users in real time and shows you how to build an intrusion detection system as an example. 
• Chapter 6, “IoT Patterns: Remote Control,” discusses components of IoT applications that can remotely control things, such as a lighting control system. 
• Chapter 7, “IoT Patterns: On-Demand Clients,” shows you different components involved in building an on-demand IoT application. You’ll build a smarter parking system in this chapter. 
• Chapter 8, “IoT Patterns: Web Apps,” teaches you scenarios were web clients are preferred and uses a temperature monitoring system as an example. 
• Chapter 9, “IoT Patterns: Location-Aware Devices,” discusses importance of location-aware devices. You’ll develop a livestock tracking system as an example. 
• Chapter 10, “IoT Patterns: Machine to Human,” talks about scenarios where human response is needed; you’ll build a waste management system as an example. 
• Chapter 11, “IoT Patterns: Machine to Machine,” discusses a pattern of IoT that is going to be very popular as things get smarter. The example is an energy conservation system. 
• Chapter 12, “IoT Platforms,” wraps up the book by introducing you to IoT platforms that helpexpedite entry into IoT. The example in this chapter builds a soil moisture control system. 

Who This Book Is For 

 This book is for hobbyists and professionals who want to enter the world of IoT. The material in this book requires some prior knowledge of Arduino or similar devices and programming experience. We have used basic hardware components and provided step-by-step instructions for building circuits. We kept the code simple, readable, and minimal to help newbies understand concepts and develop useable 
prototypes. Throughout the book, the code is consistent and, wherever needed, is explained in detail.

 Required Hardware 

 Read the complete instructions provided in each chapter because, based on your device, 
you may or may not need additional components.
• Arduino Uno or Arduino Yún 
• Ethernet shield 
• WiFi (wireless) shield 
• Breadboard 
• Jumper cables (male-male, male-female) 
• Light sensor 
• Motion sensor (HC-SR501) 
• LED 
• 220Ω resistor 
• Proximity sensor (Ultrasonic Rangemeter HC-SR04) 
• Temperature sensor (TMP36) 
• GPS module (NEO6MV2) 
• Soil moisture sensor 

 Software 

• Arduino IDE 
• Node-RED 
• MQTT broker (book uses free and publicly available broker from 
Eclipse Foundation) 
• Android Studio 
• Xcode/Swift 
• PHP server 
• MySQL server 
• Text editor 
• Effektif BPM (cloud-based, free account required) 
• Xively (cloud-based, free account required) 
• Zapier (cloud-based, free account required) 

Contents Of the Book:

Part 1: Building Blocks
Chapter 1: Arduino Basics
Chapter 2: Internet Connectivity
Chapter 3: Communication Protocols
Part 2: Prototypes
Chapter 4: Complex Flows: Node-RED
Chapter 5: IoT Patterns: Realtime Clients
Chapter 6: IoT Patterns: Remote Control
Chapter 7: IoT Patterns: On-Demand Clients
Chapter 8: IoT Patterns: Web Apps
Chapter 9: IoT Patterns: Location Aware
Chapter 10: IoT Patterns: Machine to Human
Chapter 11: IoT Patterns: Machine to Machine
Chapter 12: IoT Platforms

Information Of the Book:

Title: Building Arduino Projects for the Internet of Things Download PDF
Language: English.
Size: 17 Mb.
Pages: 299
Format: PDF
Year: 2016
Edition:
Author: Adeel Javed



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